Search found 460 matches

by Brickulos
Sat Jan 21, 2017 12:08 pm
Forum: SW Pinnacle Licensed Settings
Topic: Multiple Characters in Savage Rifts
Replies: 15
Views: 177

Re: Multiple Characters in Savage Rifts

Something worth looking into might be the Superpower Companion. The "sidekick" super power is built off the book (using PP to buy abilities). The kicker is that any one power may only be a third of a hero's PP. It has been discussed that an iconic framework is approximately 45 PP for supe...
by Brickulos
Fri Jan 20, 2017 12:58 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Description of Psi-stalkers in Savage Foes
Replies: 7
Views: 235

Re: [SR] Description of Psi-stalkers in Savage Foes

If anyone is still reading, I'd like to pose a similar Psi-Stalker question. How do you handle keeping your Psi-Stalker fed? I mean... what if you're fighting a bunch of Coalition? Not much in the way to feed a Psi-Stalker there. Do you hand wave the feeding or do you play a combat each time? Or......
by Brickulos
Tue Jan 17, 2017 6:04 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Genetic Engineer
Replies: 11
Views: 225

Re: [SR] Genetic Engineer

What exactly are you trying to accomplish with the Knowledge?
by Brickulos
Sun Jan 15, 2017 11:51 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Questions from a newbie
Replies: 6
Views: 174

Re: [SR] Questions from a newbie

I guess I interpreted crazies as having a primary melee focus, given their iconic ability, Losing It, is essentially melee-only unless you specifically take Gun Nut and/or Sublime Chaos. I know you don't want to always go berserk, but the fact that it is their unique ability made me think melee was...
by Brickulos
Thu Jan 12, 2017 9:57 am
Forum: SW Pinnacle Original Settings & Companions
Topic: [SPC2] Character Advice
Replies: 7
Views: 174

Re: [SPC2] Character Advice

If all of the powers are in the android, then this is just the
Gimmick Hindrance.

If the "Pilot" has some powers, (it looks like he has Shrink) then I would say the android should be treated as a device. Like Iron Man, but smaller.
by Brickulos
Wed Jan 11, 2017 7:18 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] DBZ conversions.
Replies: 7
Views: 114

Re: [SR] DBZ conversions.

If you're still dealing the AB Chi Mastery, then they would still use PPE The CHI thing is more of just flavor. PPE is a purely Rifts thing prior to SR there was not a difference. And technically if we used the way Palladium does it CHI should be based off of ISP. Overall in the SR mechanics I am b...
by Brickulos
Wed Jan 11, 2017 7:11 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] DBZ conversions.
Replies: 7
Views: 114

Re: [SR] DBZ conversions.

If you're still dealing the AB Chi Mastery, then they would still use PPE
by Brickulos
Wed Jan 11, 2017 8:10 am
Forum: SW Licensees
Topic: [Sundered Skies] Flying Wildlings?
Replies: 7
Views: 242

Re: [Sundered Skies] Flying Wildlings?

There are bird Wildlings though. And the Elves have scarier versions of Wildlings that are NPCs only, including a flight capable hawk person.
by Brickulos
Mon Jan 09, 2017 3:06 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Mods, Robot Armor and Dual-Linked Weapons
Replies: 14
Views: 262

Re: [SR] Mods, Robot Armor and Dual-Linked Weapons

The cost of the equipment itself is prohibitive enough
by Brickulos
Mon Jan 09, 2017 2:20 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Mods, Robot Armor and Dual-Linked Weapons
Replies: 14
Views: 262

Re: [SR] Mods, Robot Armor and Dual-Linked Weapons

No the total mod cost is 4. That's based on the Scifi Companion.
by Brickulos
Mon Jan 09, 2017 1:06 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Mods, Robot Armor and Dual-Linked Weapons
Replies: 14
Views: 262

Re: [SR] Mods, Robot Armor and Dual-Linked Weapons

Linked systems are half of the total number of mods of the constituent weapons.
by Brickulos
Sun Jan 08, 2017 4:24 pm
Forum: SW Pinnacle Licensed Settings
Topic: (SR) Mystic Bolter IF (feedback please)
Replies: 3
Views: 185

Re: (SR) Mystic Bolter IF (feedback please)

It looks pretty reasonable, but with something so closely derived from an existing IF, I wonder if it wouldn't be simpler to treat this as a Burster variant, and just list the changes. Like, "The Bolter loses Fire Mastery and Firewalker, but gains Marksman and the ability to add two trappings ...
by Brickulos
Fri Jan 06, 2017 10:21 am
Forum: SW General Chat & Game Stories
Topic: FC vs Core
Replies: 14
Views: 312

Re: FC vs Core

Obscure was a power first introduced in the FC, then in Deluxe they combined it with light as one power.
by Brickulos
Thu Jan 05, 2017 9:45 pm
Forum: SW General Chat & Game Stories
Topic: FC vs Core
Replies: 14
Views: 312

Re: FC vs Core

Most of the FC content was updated and included in the next edition of the core. So the Core always trumps the FC.
by Brickulos
Thu Jan 05, 2017 5:14 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Juicer De-Tox Optons
Replies: 3
Views: 129

Re: [SR] Juicer De-Tox Optons

The answer for rebuilding any character is to do chargen over while trying to stick as closely as possible to the raises taken, when possible. This is a new character with the background that he was "that other guy" before.
by Brickulos
Thu Jan 05, 2017 3:55 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Mage Hunter custom IF.
Replies: 14
Views: 165

Re: [SR] Mage Hunter custom IF.

Undead automatically make natural healing rolls everyday. The only thing different is that the Healing skill has no effect on them. I re-read and I see where I confused it. Lol now I need to think of something to do like that was doing. I liked it being lost when on a Mortal Transgression. Maybe th...
by Brickulos
Thu Jan 05, 2017 3:49 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Mage Hunter custom IF.
Replies: 14
Views: 165

Re: [SR] Mage Hunter custom IF.

Isawarenshi wrote:
Brickulos wrote:Undead automatically make natural healing rolls everyday. The only thing different is that the Healing skill has no effect on them.


Do they? I thought I read in the SPC discription they normally do not heal naturally. Thanks I will read it over again!


I think you're thinking of Constructs.
by Brickulos
Thu Jan 05, 2017 3:45 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Mage Hunter custom IF.
Replies: 14
Views: 165

Re: [SR] Mage Hunter custom IF.

Undead automatically make natural healing rolls everyday. The only thing different is that the Healing skill has no effect on them.
by Brickulos
Wed Jan 04, 2017 11:09 am
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Homebrew framework for original Cyberknights?
Replies: 10
Views: 198

Re: [SR] Homebrew framework for original Cyberknights?

Cyberkinetic Combat is actually Blinding Reflexes with Limitation: Technology

Just give them Resistance: Magic

Or switch Cyberkinetic Combat to effect magic instead.
by Brickulos
Tue Jan 03, 2017 5:00 pm
Forum: SW Pinnacle Licensed Settings
Topic: [SR] Dragon Hatchling Magic and Psionics?
Replies: 2
Views: 118

Re: [SR] Dragon Hatchling Magic and Psionics?

Yes, they are the only race/IF capable that can have both Master Edges.

I assume they have the same limitations Mystic have in that regard.

Go to advanced search