[SR] DBZ conversions.

Information and comments on all Pinnacle licensed Savage Settings. Please note the product with an abbreviation in the Subject line (ex. [SR] for Savage Rifts®, [6G] for The Sixth Gun, [SK] for Solomon Kane, and so on). Note: Licensee settings by 3rd parties are below.

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Isawarenshi
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[SR] DBZ conversions.

#1 Postby Isawarenshi » Wed Jan 11, 2017 6:43 pm

Expanding on my earlier Z-Warrior IF here is a conversion for multiple races and a support IF.

A note is I forgot to add stats for Saiyan Battle Armor, effectively it is Juicer Armor with the perk of stacking with Z-Warrior Energy Aura. It could work with the Burster if the GM feels it could.

https://drive.google.com/file/d/0Bz4wLx ... p=drivesdk

Isawarenshi
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Re: [SR] DBZ conversions.

#2 Postby Isawarenshi » Wed Jan 11, 2017 6:54 pm

Here is the corrected version with the Armor.

https://drive.google.com/file/d/0Bz4wLx ... p=drivesdk

Brickulos
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Re: [SR] DBZ conversions.

#3 Postby Brickulos » Wed Jan 11, 2017 7:11 pm

If you're still dealing the AB Chi Mastery, then they would still use PPE

Isawarenshi
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Re: [SR] DBZ conversions.

#4 Postby Isawarenshi » Wed Jan 11, 2017 7:16 pm

Brickulos wrote:If you're still dealing the AB Chi Mastery, then they would still use PPE


The CHI thing is more of just flavor. PPE is a purely Rifts thing prior to SR there was not a difference. And technically if we used the way Palladium does it CHI should be based off of ISP. Overall in the SR mechanics I am basing it as magic just with a different name of its power points.

Brickulos
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Re: [SR] DBZ conversions.

#5 Postby Brickulos » Wed Jan 11, 2017 7:18 pm

Isawarenshi wrote:
Brickulos wrote:If you're still dealing the AB Chi Mastery, then they would still use PPE


The CHI thing is more of just flavor. PPE is a purely Rifts thing prior to SR there was not a difference. And technically if we used the way Palladium does it CHI should be based off of ISP. Overall in the SR mechanics I am basing it as magic just with a different name of its power points.


But that's why Restricted Path PPE isn't a valid disadvantage then.

Isawarenshi
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Re: [SR] DBZ conversions.

#6 Postby Isawarenshi » Wed Jan 11, 2017 7:22 pm

Brickulos wrote:
Isawarenshi wrote:
Brickulos wrote:If you're still dealing the AB Chi Mastery, then they would still use PPE


The CHI thing is more of just flavor. PPE is a purely Rifts thing prior to SR there was not a difference. And technically if we used the way Palladium does it CHI should be based off of ISP. Overall in the SR mechanics I am basing it as magic just with a different name of its power points.


But that's why Restricted Path PPE isn't a valid disadvantage then.


It's saying that one of these races can never be a LLW, Mystic, MM, ect. They have their own source of power which is that of CHI and never can they take another power source.

Isawarenshi
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Re: [SR] DBZ conversions.

#7 Postby Isawarenshi » Wed Jan 11, 2017 7:38 pm

I use the Magic & Mysticism since there is no precise table for a non related power source and Clint has stated that those using the Super Power edge would use the Master of Magic edge to gain the Mega versions of powers.

Isawarenshi
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Re: [SR] DBZ conversions.

#8 Postby Isawarenshi » Thu Jan 12, 2017 12:07 pm

Beyond the question of using an alternate PP descriptor what do people think of it? I was particularly wondering how the Z-Mystic felt to everyone?


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